So, yet another MechWar clone. Why spend the time to
make a playable game? Because I'm bored
and I would like to create a game that's just plain
fun to play. Battletech was a good choice because
there was only one other direct adaptaion out there (to my knowledge)
and it didn't have AI or Network support. It also
had a wide fan base of people who could help me
with any of the issues that poped up.
Besides, all the rules where written out and playtested
and there was a rich fiction to draw on for a story.
Which are all pluses since I'm terribly uncreative.
So what do I want to do with this project?
Firstly I would like to include a good stand alone
game. One with a good Campaign shell, reasonably
good story and good enough AI to be fun and
challenging without being a cheat. That would also
include all the various Unit Editors and the allowing
a great deal of user costomization. I want it to
be easy for players to enter scenarios or campaigns
and play them.
Many BattleTech Fans also want multiplayer, so I
guess I'll get around to adding it eventually.
There will also be a Play By Email option.
Feel free to contact me at